Obsidian director Josh Sawyer says it’s a ‘mistake’ for RPGs to sacrifice crunchy ‘sweaty boy’ systems in favour of a ‘one size fits all’ game, since easier difficulties aren’t too hard to makeGamersNews3 days ago0 Obsidian director Josh Sawyer criticizes RPGs for abandoning complex “sweaty boy” mechanics in favor of uniform gameplay. He argues easier difficulties are simple to implement and shouldn’t compromise depth or challenge.