Browsing: game balancing
What really goes into fine-tuning a roguelike, according to Lost in Random: The Eternal Die director
In an insightful discussion, the director of Lost in Random: The Eternal Die reveals the intricate process behind fine-tuning roguelikes, emphasizing balance, randomness, and player experience as key elements shaping game design.
The latest Diablo 4 hotfix restores missing Nightmare Sigils and addresses key endgame roadblocks. This update aims to enhance player progression and overall gameplay stability in the post-launch environment.
The latest Helldivers 2 update introduces targeted nerfs to Illuminate enemies, balancing combat dynamics while addressing key gameplay bugs. These changes aim to enhance player experience and tactical depth.