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Browsing: game production
The new SAG-AFTRA agreement sets a precedent for voice actors in video games, enhancing compensation, residuals, and working conditions. This marks a significant shift toward greater industry recognition and fairer labor practices.
Publisher Unknown Worlds has parted ways with key development leads of Subnautica 2 in a significant organizational shift. The move signals potential changes in the game’s direction and development timeline.
The “Resident Evil Requiem ‘Creators’ Message #1′” developer diary offers insightful commentary from the creative team, revealing key design choices and the vision behind this latest installment in the acclaimed horror franchise.
The studio behind Atomic Heart is launching a publishing division aimed at supporting the development of “big and bold” games. This move seeks to empower creators with resources to bring ambitious projects to market.