Browsing: Josh Sawyer
Obsidian director Josh Sawyer criticizes RPGs for abandoning complex “sweaty boy” mechanics in favor of uniform gameplay. He argues easier difficulties are simple to implement and shouldn’t compromise depth or challenge.
New Vegas lead Josh Sawyer suggests turn-based combat declined in the 2000s due to limited tactical variation. He notes even Fallout 1’s system often boiled down to repetitive strategies like targeting “nut shots and eye shots.”