Browsing: Video Game Development
The developer of Subnautica 2 has addressed fan concerns following a recent leadership change. They emphasized commitment to the game’s vision, assuring continued focus on quality and player experience amidst the transition.
The president of Elder Scrolls Online Studio is stepping down amid recent Microsoft layoffs. This leadership change marks a significant shift for the studio as it navigates ongoing industry challenges.
The studio behind The Alters addressed recent generative AI allegations, clarifying that AI elements were never meant for the final release. They emphasized transparency and remain committed to ethical development practices.
The developer of Xenoblade Chronicles reported a 19% profit increase last financial year, driven by strong sales and expanded digital offerings. The growth underscores the franchise’s growing market presence and sustained player engagement.
The Helldivers 2 developer acknowledged that a controversial enemy design was “bulls*** game design” and emphasized the need to learn from this mistake to improve future gameplay experiences.
Halo Studios collaborated with Obsidian to enhance combat mechanics in The Outer Worlds 2, similar to how id Software supported Fallout’s development. Their expertise brought improved gameplay depth and fluidity to both titles.
The Bellum director addresses concerns over the Battlefield gameplay mode, arguing it hinders player experience. He advocates for its removal to improve game balance, engagement, and overall player satisfaction.
Developers of Resident Evil Requiem revealed that Resident Evil 9 was initially planned as an online open-world shooter. However, they ultimately abandoned the concept, realizing it did not align with fan expectations or franchise identity.
Larian Studios confirmed that a major post-launch ending for Karlach in Baldur’s Gate 3 was developed specifically for fans. However, its release was delayed due to the launch of Starfield, impacting the original timeline.
Warhammer 40K: Boltgun 2’s principal designer discusses new features, gameplay improvements, and the team’s passion for Malum Caedo kitbashes, highlighting their commitment to recapturing the original’s spirit while innovating.