Browsing: game design
This article explores eight JRPGs that have not stood the test of time, highlighting outdated mechanics, clunky interfaces, and storylines that fail to resonate with modern audiences.
Ratatan, the upcoming rhythm game from Patapon’s creator, has delayed its early access release. The decision follows negative feedback from its demo, with developers opting to refine the game before launch.
What really goes into fine-tuning a roguelike, according to Lost in Random: The Eternal Die director
In an insightful discussion, the director of Lost in Random: The Eternal Die reveals the intricate process behind fine-tuning roguelikes, emphasizing balance, randomness, and player experience as key elements shaping game design.
Death Stranding 2 lacks essential content warnings, potentially exposing players to intense themes without prior notice. Implementing clear advisories is crucial to ensure informed and safe gaming experiences.
Borderlands 4 marks a bold departure from its predecessors, embracing fresh gameplay and narrative shifts. However, in its effort to eliminate cringe moments, 2K may have stripped away some of the series’ original charm and soul.
Death Stranding 2 redefines social networks by blending gameplay with meaningful connections. Its innovative system fosters cooperation without traditional social media pitfalls, establishing a genuinely engaging and positive community experience.
Final Fantasy 9 has received stunning new artwork, sparking excitement among longtime fans and newcomers alike. The fresh visuals highlight the game’s classic charm with modern artistic flair, reigniting enthusiasm for this beloved title.
Subnautica 2’s development faces controversy as original boss designs were replaced by a horror-themed executive’s concepts. Fans and critics question the impact on game atmosphere and narrative consistency.
Games featuring custom characters who can engage in spoken dialogue offer a unique blend of personalization and immersion. This innovation enhances storytelling by allowing players to shape interactions and narratives dynamically.
Fatshark’s design director reflects on the extensive development and refinement process behind Warhammer 40,000: Darktide, emphasizing that after years of iterative improvements, the team now feels confident in the game’s direction and quality.