Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: game design
The concept for Donkey Kong Bananza’s destruction mechanics was inspired by an unusual source: a Goomba equipped with hands. This creative twist allowed developers to reimagine interaction dynamics within the game.
Stardew Valley’s enduring appeal lies in its deep gameplay and rich community, setting a high bar for indie farming sims. This strength challenges Haunted Chocolatier to carve a unique niche amidst strong expectations.
This article explores eight standout games that use permadeath creatively, enhancing gameplay through high stakes and innovative mechanics. Each title redefines player strategy, making every decision crucial and immersive.
Dune Awakening’s creative director discusses the end game, highlighting how the Landsraad system will assign pivotal roles to both crafters and combatants, ensuring diverse playstyles shape the game’s political landscape.
Tony Hawk recently clarified the rationale behind the song selections in Pro Skater 3 and 4, emphasizing their role in capturing skate culture and enhancing gameplay immersion. His choices reflect a careful blend of iconic and diverse tracks.
This article explores the 9 best open world sections within primarily linear games, highlighting how these expansive environments enhance gameplay depth and player freedom without compromising narrative focus.
ACQUIRE and Red Dunes Games have announced a multi-year partnership to develop and expand global intellectual properties, aiming to deliver innovative and engaging gaming experiences to international audiences.
Renowned artist Yoshitaka Amano contributed to Resident Evil Survival Unit, lending his distinct visual style to the project. His involvement added a unique artistic dimension to the game’s design and atmosphere.
Final Fantasy producer YoshiP stated there’s “no clear-cut answer” on whether future titles will return to turn-based gameplay. Ultimately, the decision depends on the “kind of game the creators want” to develop.
D&D faces ongoing talent losses as its former VP of Franchise and Product joins White Wolf, creator of Vampire: The Masquerade, signaling a shift in key industry personnel toward competing TTRPG studios.