Browsing: gaming industry
New Vegas lead Josh Sawyer suggests turn-based combat declined in the 2000s due to limited tactical variation. He notes even Fallout 1’s system often boiled down to repetitive strategies like targeting “nut shots and eye shots.”
SV2 has been signed as New Balance’s first gaming ambassador, marking the brand’s entry into the esports sector. This partnership aims to blend performance footwear with competitive gaming culture.
Europe plays a pivotal role in the global gaming renaissance, providing innovation, talent, and diverse markets. Without European contributions, the industry’s growth and creative evolution risk stagnation.
Riot Games has introduced gambling sponsors to Valorant and League of Legends events, marking a shift in esports partnerships. This move raises discussions on audience impact and regulatory considerations within competitive gaming.
Gaming voice actors face a unique challenge as they strive to recall iconic lines from their roles. This exercise tests their memory and highlights the lasting impact of their performances on fans worldwide.
Techland has confirmed that the “Dying Light Retouched” upgrade will not be released for the Nintendo Switch. Additionally, the studio has no plans to develop a version for the upcoming Switch 2 console.
Netflix Gaming initially captivated me with its seamless integration and unique titles, offering a fresh gaming experience. However, recent setbacks and content limitations have dampened my enthusiasm, leaving me hopeful yet disappointed.
The new IAB Framework seeks to standardize gaming ad formats, enhancing transparency and user experience. It aims to provide clear guidelines for advertisers and developers, fostering trust and efficiency in the gaming ecosystem.
Microsoft has released a new update for the Xbox 360, introducing additional advertisements nearly 20 years after the console’s launch. This move aims to enhance revenue through increased in-system promotions.
Sony has begun removing games, including its own titles, from PS Plus to “keep the proposition interesting and help people find new games,” a PlayStation executive stated, reflecting a strategic shift in the subscription service’s lineup.